Ferral Wer

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Character.png

Full Name:
Ferral of the Wer Tribe
AKA:
None
Position:
Adventurer.
Age:
Ageless
Species:
Type:
OC (None)
World:
Music:
Ferral has only recently left The Wood. Though someone matching his description has been noted as traveling with a pale young man with white hair. They both seem to have a knack for getting into a variety of trouble.

Personality

Ferral is exceptionally young for one of his kind. At just over a century old, he is still a child by the standards of his race, socially treated as maybe between 13 and 15 years old by human standards, despite having been physically mature for decades. As such, unless he takes the time to think something through, he can fall victim to rash or impulsive choices.

When he does slow down and think he can demonstrate a great deal of wisdom, but like nature itself, he can sometimes come across as a bit callous or blunt, telling people uncomfortable truths that might have been better handled with more diplomacy. Again, this something he is fully capable of if he takes the time to think to be.

His quest to find Meto is a priority, but the more he sees of the world outside of The Wood, the more he wishes to see. He can be very curious and allow that to lead him forward in grand distractions from his quest, but ultimately he always comes back to it. He is very dedicated to those he forges friendships with and would ultimately sacrifice much for their wellbeing -- in particular, the wellbeing of anyone intent on harming them.

Background

Section

Ferral of the tribe of Wer grew up in the demiplane of The Wood, an elemental plane aligned with various nature deities but created by the combined will of Wyldir, Lord of Beasts, and Aldite, Goddess of Nature. It was a place to safely allow their children, the Si Jhori Olaer, to reside: three immortal wolf puppies that symbolized both the joy and beauty of nature as well as its potential wild savagery.

Ferral met the human boy Azel when he served as a hunter and guide in the tribe at a young age. Azel was the son of a merchant that arrived on the edge of The Wood several times a year to trade. Ferral and Azel began a friendship that over the course of several seasons became something more. However, at his young emotional age Ferral wasn't mature enough to see it as anything more than fun and playing at the time. Eventually Azel stopped visiting, and Ferral understood it had grown to mean more to him. As a result he became more serious, and grew up a great deal faster than others of his age in the tribe.

Ferral studied both under his uncle, the tribal shaman, as well as the most skilled hunters in the tribe. Both realized that there was something special about him. Some whispered that The Little Ones had taken an interest in him, which could be a blessing or a curse. Often in the oral histories, it proved to be both. So it was to be for Ferral as well.

At just over a century old, visitors came to the tribe claiming a desire to trade. They were adventurers, and while the tribe shunned outsiders it had been sometime since Azel's merchant father had appeared. However, these humans were not what they said, and were in fact thieves. They had stolen the equipment and wealth they carried from a powerful emperor of a foreign land. Emperor Edamura had hired a skilled assassin to track them down and return with the stolen goods. Metokimime Katakuto tracked the thieves across the very planes and into the demiplane itself. There, under cover of night he attacked them, but in doing so wounded Ferral gravely.

Instinct made him shift to his wolf form, and in the ensuing fight he gravely wounded Meto. by light of day the thieves corpses were disposed of, their equipment buried in the forest, and it was determined that Meto would change and could thus never leave the tribe. He was Ferral's responsibility by tribal law as well, so it would fall to him to train him despite his young age.

Section

Meto took the news with stoic resolve when he recovered enough to be told. He was a capable student and learned much about controlling the beast that now grew within him. By the time of his first change, he had a startling measure of control. Before the second, he was able to shift of his own volition. Before the year was out, he was no longer under any outside influence at all, but he continued to train with Ferral for different reasons.

For though Ferral was a decent enough teacher, he also proved to be a very apt pupil as well. Meto taught him as much or more than he learned: the ways of the shadows, and new ways to hunt beyond what Ferral had ever known previously. These were the ways of ninjitsu, of the shadow warriors. The teachings complimented his previous skills amazingly, and simultaneously he threw himself into his training as a shaman, learning much from his uncle beyond the basic skills he had previously bothered to learn.

Then, one night Meto was gone, his skills so great that he left a village of werewolves unseen nor heard. He left a note explaining that he had to leave, that others would come for him and he would not lead them to the tribe that had taken him in, albeit without any desire initially to. This broke tribal law, and custom dictated that Ferral would have to either bring him back or demonstrate that he would never be a threat to the tribe by returning with proof of his death.

The "curse" of The Little Ones made itself known. As Meto's teacher, Ferral would have to leave the tribe and venture into the world after Meto, but having learned so much from him, on some level he realized that perhaps this was what had to be now. As much as he loved The Wood, perhaps he needed to leave it behind now and see the world beyond it, to ever be able to love it more.

Section

Ferral left with Madyrn Shori and appeared on the edge of what he would come to learn was the Obsidian Forest. He recognized it as the very place he used to meet Azel many years before. Traveling, his first taste of the world outside was not to his taste. It was a dead place, replete with walking corpses and worse. His stealth managed to keep him safe as he made his way in the direction he recalled Azel speaking of years previously.

Eventually Ferral came to a vast castle, which seemed to be the source of the terrible rot and ruin. Sneaking within that terrible place, he found Azel's father and a strange cat that seemed to watch him despite his hiding spot. A shambling corpse stumbled in the direction of his hiding place, until a vase fell and shattered across the room, drawing its attention. Ferral took that opportunity to leave and noticed the cat followed him.

Leaving the castle, Ferral felt strangely compelled to a hidden temple in the southern regions of the Obsidian forest, drawn along by the barks and howls of small wolf puppies. Inside the temple, Ferral discovered the sleeping body of Azel! He looked different than Ferral recalled. Taller, stronger looking and far more pale than he had once been. As he drew near, Azel opened his eyes and they were reunited again. In that moment Ferral knew what he had been unable to process years before. He loved Azel, and would not let him go again.

After exploring the ancient temple they both realized they would not be able to stop what was happening to the country of Azel's birth, certainly not alone. They would need more experience and almost certainly help. So, with a promise to each other that they would someday return to set things right there, they set off to track Meto and see what adventures awaited them along the way.