Lucen Steelfang

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Full Name:
Lucen Steelfang
AKA:
Position:
Wandering Werewolf
Age:
Young Adult
Species:
Type:
World:
Music:
Lucen is a wandering werewolf with the gift/curse of electric fur. He cares deeply for others, putting them above himself, and keeps a positive attitude despite a tragic history and being alone in the world.

Personality

Lucen tends to be a friendly, open and gentle soul in both of his forms. Though when pushed to fight, he is fierce and determined, putting his friends and loved one's safety and wellbeing above his own.

Background

Lucen was born 19 years ago to a clan of simple clansmen living in the forests, hidden away from many people due to their dual nature. Many of the clansmen were born with a form of lycanthropy, allowing them to shift between a human and a wolfman form in order to better hunt and protect their family and clan. Such was Lucen's life until his 18th birthday, when his home was attacked by strange beasts that were both werewolf, but also bore elemental power. Lucen fought bravely, but he was bitten by one of the raiders and left for dead. When he awoke, he had found his people wiped out, and he now bore the power of lighting coursing over his fur, and his life changed forever.

SIGNATURE ABILITY

Flash Fang State

When in a situation of dire peril or life or death, Lucen's speed, strength, and agility are amplified by the lighting coursing over his fur. The pulsing of lightning allows his muscles to work harder, as well as wreath his claws with lighting. Typically, it doesn't last too long, 5 minutes at most and will leave Lucen feeling quite sore and in need of food and rest.

SKILLS

Survivalist - Expert Level

Lucen is a practiced survivalist, having had to live, hunt, forage and survive on his own. In particular, thanks to both his upbringing as well as his innate wolf senses, Lucen is extremely capable at hunting game as well as tracking people.

ABILITIES

Power: Dominance - Enhanced Level

Werewolves of this type can intimidate those without exceptional willpower, especially normal humans and most animals, simply by making their eyes glow and growling or snarling towards them. They naturally give off a predatory aura, though this is enhanced and punctuated by any show of dominance, typically when they are agitated or nervous.

Power: Healing - Enhanced Level

The resiliency of this type of werewolf allows them to endure non-lethal wounds from personal weaponry such as swords, shotguns, or even rifles without significant loss of ability. Minor wounds heal almost instantly, and even more severe wounds will heal within a few days at most.

Power: Natural Weapons - Enhanced Level

In their "wolfed out" forms, werewolves of this type have sharp fangs and claws. These are able to carve through stone and steel, and their bite's pressure is able to shatter bone and tear flesh easily.

Power: Pain Transfer - Enhanced Level

Werewolves can alleviate the pain of someone else by transferring it onto themselves. This requires physical contact and significant focus, becoming more difficult depending on the severity of the pain.

Power: Physique - Enhanced Level

Werewolves of this variety are much tougher, stronger, and more agile than an average human, able even to twist and bend solid metal, smash through most structures short of armored or strongly-reinforced materials, and break through solid walls of cement or brick with moderate effort. They can resist substantial amounts of damage, especially blunt force trauma, and emerge either unscathed or with only minor injuries. Especially when "wolfed out," and specifically when running on all fours, they can easily outrun most mundane opponents. They also possesses superior agility, able to catch arrows in midair with moderate effort and, with a little luck, even dodge projectiles like bullets. This enables them to leap much higher and farther than an average human, as well as giving them the ability to bounce off walls and tumble like a skilled gymnast.

Power: Senses - Enhanced Level

The senses of this type of werewolf are enhanced far beyond the ability of any average human. They can hear things like a person's heartbeat and tell if they are nervous and possibly lying and clearly hear the murmur of a quiet conversation several rooms away. They can see over long distances and also possesses excellent night vision. Through scent, they can track a person, even if the trail is days old; they can also isolate specific individual scents in a larger group.

ADVANTAGES

Lightning Fur

Due to being bitten by an elemental werewolf, Lucen has gained a partial control over lighting. This manifests mostly as a cloak of electricity that courses through his fur. This makes it so his fur is harder to pierce with metal weaponry, though not impossible to do so.

Werewolf

Lucen is able to shift between his humanoid form and his wolfman form. In his wolfman form, he has greater hearing and sense of smell, and his eyes are able to see in the dark.

WEAKNESSES

Backcharge

Lucen's body's electricity production causes him some side-effects. He is not fully immune to his own electricity; if he gets wet in his werewolf form, for instance, he can shock himself as the water creates a sort of "short-circuit." While in his human form, the effect is more subdued, but still present in the form of a tingling sensation that can be felt by anyone who touches him.

Elemental Wolves

The wolves that attacked Lucen's home are still active and remain a significant threat. If they should discover his whereabouts and that he survived their attack, they might try to finish the job. The wolves are not known for their subtlety, so they are unlikely to be too sneaky, but they are also wild and dangerous, so they may attack by surprise.

Silver

Like classic werewolves, Lucen has an extreme allergy to anything made of silver. It causes him great pain to hold or be hit with in his own form, and it can burn him while in his human form.

Wolfsbane

Wolfsbane is a poisonous plant that is especially dangerous to werewolves. When introduced into a werewolf's system, it slows the natural healing process and may force uncontrollable shifting and steadily-increasing weakness that may lead to death. Various methods, both medical and ritualistic, exist to cure this poisoning, but they all require specialized knowledge, power, or ingredients.

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