Geralt of Rivia

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Full Name:
Geralt of Rivia
AKA:
Witcher, White Wolf
Position:
Witcher
Age:
Adult
Species:
Type:
World:
Music:
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People like to invent monsters and monstrosities. Then they seem less monstrous themselves.
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— Himself

Geralt is a witcher, born in the Kingdom of Lyne and given over by his mother, Visenna, to undergo the training at Kaer Morhen -- the stronghold of the witchers. He was the recipient of many experimental mutations, leaving him with superhuman abilities and a loss of all pigment in his skin and hair. After rescuing and adopting Ciri, the Lady of Time and Space, he has been traveling the Kingdom, fighting some of the most dangerous monsters in the lands.

Personality

Geralt of Rivia usually comes off as a taciturn, cunning mercenary. He has not had many close friends, as his travels and line of work make it hard to stay in one place for very long. He is prone to enjoying the company of humans and has no particular preference for males or females, enjoying both equally. He does few favors and travels throughout Arcadia and other worlds in search of coin. That is not to say he is without compassion, and even has his introspective moments, struggling with his place in a world with more and more heroes to fight the monsters. He also has had to handle discrimination due to his appearance and reputation, from curious looks to outright hostile bigotry. Some might consider him a pacifist as violence is never his first option, even if it would endanger his own life and limb. However, when innocents are under threat, he is not to be trifled with. Do not expect him to choose sides in an equally matched confrontation, for he knows well that his intervention would only cause more suffering. When he does have the occasion to drink, he becomes quite vocal and boisterous to the point of obnoxiousness to many.

Background

Shortly after being born, Geralt's mother, Visenna, gave him away to undergo training and, eventually, become a witcher at Kaer Morhen - the stronghold of the witchers. Geralt survived mutations during the Trial of the Grasses, thanks to which he gained various witcher traits: high resistance to injury, poison and disease, slowed ageing, but also infertility. He resisted the "changes" brought on by the Trial of Grasses better than most, which encouraged his makers to perform even more dangerous experimental procedures on him, making him lose all body pigmentation.

After completing his witcher training, he received his Wolf medallion (the symbol of Kaer Morhen) and embarked into the world on his horse he called Plotka ("Roach") to become a monster slayer for hire. He knew that the Kingdom of Lyne would be a great place to start. Along the way, he rescued the young princess Ciri from invading armies after her parents Duny and Pavetta were killed. The child turned out to exhibit magical powers of her own, and as she grew up, Geralt ensured she was trained as a Witcher, even though women were not taken. After her powers grew, Geralt introduced her to Yenefer for sorceress training, and the two have been training for a while. Geralt had come to care for Ciri as a daughter over the years.

Geralt has since continued his mercenary for hire services across the Kingdom and nearby areas. He still sees Ciri and Yenefer at times, particularly when some 'great cataclysmic event' is about to happen. However, he has mostly stayed on his own, fighting and the celebrating victories with his earnings.

SKILLS

Alchemy - Competent Level

Geralt is competently skilled in practical alchemy, able to safely collect various herbs and mushrooms and utilize them to prepare effective potions, even in the field.

Athletics - Expert Level

Geralt has trained his body and combined with his mutations, he has first rate physical prowess.

Brawling - Expert Level

Geralt is capable of proficiently fighting even without his weapons. He is capable of exploiting pressure points to his advantage.

Empathy - Novice Level

Geralt gets along well enough and can "fit in" with other humans by behaving in a boisterous manner, such as at a rowdy tavern, but while he understands people well enough to get by, he has a hard time relating to normal humans.

History - Novice Level

While Geralt has studied history, he lives more for the moment than in the past.

Melee - Competent Level

Even though he uses mostly swords, he is a witcher and they are practiced in most conventional melee weapons.

Monster Knowledge - Expert Level

Geralt, as every Witcher should be, is an expert in terms of monsters and is more than capable of using their weak points and taking out their strong suits as quickly as he can.

Perception - Expert Level

Geralt's senses have been enhanced by his mutations and his awareness of his surroundings is incredible.

Scient - Novice Level

Geralt has a basic understanding of the science of his home world, but may be taken aback by truly advanced science.

Stealth - Competent Level

Geralt has honed his skills at following his prey silently and unheard.

Strategy - Competent Level

Geralt is a master of analyzing combat situations to find weaknesses or opportunities to exploit.

Survival - Novice Level

Geralt has a basic sense of surviving in the wilderness, but prefers the comforts of a tavern whenever possible.

Swimming - Competent Level

Geralt is a skilled swimmer and has battled many a monster underwater.

Swordsmanship - Expert Level

Because of his constant training at Kaer Morhen, he is a master of the blade.

Tracking - Expert Level

From his many travels, Geralt is an expert tracker, particularly when hunting monstrous opponents.

ABILITIES

Power: Accelerated Healing - Enhanced Level

Gerald is able to quickly recover from injuries, wounds, and other maladies. He is prone to scarring, as evidenced by the myriad of scars on his body.

Power: Exceptional Endurance - Enhanced Level

The mutations that witchers undergo greatly enhance stamina and endurance, such that a witcher can withstand punishment not possible to normal or well-trained humans.

Power: Exceptional Hearing - Enhanced Level

Gerald's hearing has been enhanced, allowing him to identify the presence of enemies by their breathing and other sounds.

Power: Exceptional Speed - Enhanced Level

The mutations that witchers undergo greatly enhance speed and reflexes, such that a witcher can achieve maneuvers not possible to normal or well-trained humans.

Power: Exceptional Strength - Enhanced Level

The mutations that witchers undergo greatly enhance strength, such that a witcher can performs feats far beyond normal or well-trained humans. He has physical strength sufficient to smash boulders or batter down a drawbridge with sustained moderate effort, able to lift up to several hundred pounds and easily overturn a heavily loaded cart, wagon, or carriage.

Weapon: Hand Crossbow - Basic+ Level

Geralt recently won a small hand crossbow in a contest and has taken to learning to use it with one hand fairly effectively. The crossbow does require ammunition, so he must carry a quiver of bolts, and the weapon has Enhanced-level durability.

Power: Nightvision - Enhanced Level

Geralt has developed cat-like eyes from his mutations, giving him very acute nightvision by dilating their pupils to see in near pitch darkness. In addition, he can constrict his pupils to see in near blinding light.

Power: Resistance - Enhanced Level

Witchers have a boosted immune system from their training and mutations, rendering them almost immune to the effects of most poisons and disease.

Magic: Signs - Basic Level

Gerald is skilled at the use of quick, minor spells through the use of Signs. These are designed to be used in combat, usually with one hand, and have versatile, but limited effects.

Weapon: Silver Sword - Enhanced Level

Geralt carries a silver sword upon his back, used to fight supernatural monsters and creatures. The blade itself has a silver sheen and is covered by magical runes along its length. It's more delicate than the steel sword he carries, and has a blade length of around three and a half feet.

Weapon: Steel Sword - Enhanced Level

Geralt carries a steel sword upon his back, used when he is battling humans and other mundane beings. While it is for all practical purposes made of steel, it is in fact forged from an alloy of meteor rock ore. This makes the sword a bit more durable than normal steel, and it remains sharp far longer. The blade has a length of just under four feet with a grip of nine inches.

ADVANTAGES

Potions

Geralt is a competent alchemist in his own right and usually has two to three potions on his person for a variety of circumstances. He must replenish his supplies and brew new ones before they can be used.

Roach

Roach is the name of Geralt's horse and companion.

Wolf Medallion

Geralt's Witcher Medallion is shaped as a silver wolf's head. It reacts to magical auras, including spells and monsters, and immediate dangers. Geralt insists no monster can touch a witcher's medallion. In addition, his has been enchanted to contact Ciri, should he need to travel to another world or time in pursuit of a monster or creature of power.

WEAKNESSES

Heavy Drinker

It takes a lot to get Geralt drunk, and he rises to the challenge whenever he's able. If an opportunity presents itself to imbibe to the point of unconsciousness, he will take it...assuming he's not in immediate danger at the time.

His Word

Geralt is a man of his word and his word is a bond. Once given, it will not be broken voluntarily.

Mercenary

Geralt is at his heart a mercenary and does very few things as favors or for the greater good. While he is not so fickle as to turn to the highest bidder in the moment, he will often consider the payment for a task as a key factor in accepting it.

Sterile

Due to having his body subjected to alchemical and mutagens, Geralt, as with all witchers, is sterile and cannot reproduce.

The following logs feature Geralt of Rivia: No pages meet these criteria.

Faction Memberships

Lyne

Member of the Lyne faction.

Character Connections