Karl Danvers

From Wilde Adventures MUSH Wiki
Jump to navigation Jump to search

Character.png

Full Name:
Karl Lee Danvers
AKA:
Superlad
Position:
Student at Sky High, Superhero
Age:
Youth
Species:
Type:
World:
Music:
Quote-open.png Oops! Quote-close.png
— Himself
Karl is a gender-shifted version of Supergirl, and in this incarnation he is one of the many members of the Super family.

Personality

Karl is very earnest and eager to please. He has the same sense of work and dedication as his cousin, Clark Kent. Though as Superlad he can seem very confident, under his alter ego, Karl, he is much shier and less likely to put himself forward. This is partially so he doesn't reveal his powers, but mostly just who he is when he isn't out saving people.

Background

Kar-El was born the son of Zor-El on Argo City, a colony of Krypton's. Sent in a rocket as a teenager to Earth, warping space-time slowed his arrival for many years, so that he did not arrive on the planet until his baby cousin, Kal-El, who was also sent out in a rocket by Zor-El's brother, Jor-El, was a grown adult. He has come to serve as a member of Team Superman on Earth, having adopted a similar codename to the one previously used by Conner Kent. When out of costume, Kar spent most of his time as Karl Lee Danvers, A shy "cousin" of the Kents and spent a year at Smallville High being offered the chance at a normal life. He finally decided to transfer to Sky High to learn to be a hero, as well as being taught more about various earth cultures and behaviors.

SKILLS

CREATIVE - Competent: Karl is skilled in various creative disciplines, including several musical instruments, dancing, drawing, and (oddly enough) knitting.

DIPLOMACY - Expert: As a scion of the House of El, he was schooled in intergalactic diplomacy. Since then he has continued the lessons and has a deep understanding of diplomacy.

KRYPTONIAN KNOWLEDGE - Expert: Karl spent many of his formitive years on Krypton and therefore knows a decent amount about it culture and history, in a way someone only someone who lived there can.

LEADERSHIP - Competent: As a scion of the House of El, Karl was born into a family where it was expected he'd be in a leadership role and thus had training in such on Krypton. He has continued it since then.

MARTIAL ARTS - Competent

POWERS

BREATH - Enhanced: Karl can create a number of effects by expelling air through his lips. He can cause heat dissipation, super-cooling the air like an arctic wind, able to rapidly freeze objects up to the size of a large armored vehicle. The air can be released at normal temperature or in rapid gusts or blasts, akin to gale force winds. Karl's tremendous breath control also allows him to pull in oxygen through his nose while cycling it back out through his mouth, thus keeping up a sustained breath effect, or to hold his breath for nearly an entire day before needing to take in additional oxygen. This allows him to travel through space or underwater for extended periods.

FLIGHT - Supreme: Karl is able to fly by manipulating kinetic force around his body, allowing him to attain hypersonic speeds within an atmosphere. Outside of an atmosphere, he can attain much greater speeds.

HEATVISION - Enhanced: His heat vision is still developing but he can stil shoot low powered beams of heat out of his eyes, and with concentration use the ability for more subtle things, such as heating up food or makign metal malleable.

HEAT VISION - Enhanced: Karl can utilize stored solar energy to affect heat diffusion. While his breath can dissipate heat, his eyes can focus it, allowing him to expel beams of heat at any target in his line of sight.

INVULNERABILITY - Supreme: Karl's molecular density is greater than that of a normal human, but even more key to his invulnerability is a micro-thin force field that encloses his body. The field does not prohibit Karl from touching, tasting, or otherwise interacting with the world, but it does filter out harmful effects, antigens, and nearly anything that might damage him physically. With access to solar radiation from a star of yellow or greater intensity, Karl also heals very rapidly and completely, allowing him to regenerate from nearly any harm, even many "fatal" injuries. The force field can also be projected a short distance outside his body, protecting anything held very close to him, such as his clothing or a person or object held close against his body.

KRYPTONIAN - Basic: Karl's unique Kryptonian physiology empowers him in many ways. Most of these abilities are granted by the presence of solar energy from what he often refers to casually as a "yellow sun." Technically, stars of the ideal class are G-type in the blue-white through yellow spectrum. This is bolstered by his increased molecular density, making him mildly more durable than a human being even when de-powered. Karl's Kryptonian brain also makes him vastly more intelligent than most humans, and most of his powers are psychokinetically focused by that specialized Kryptonian brain. When empowered by solar radiation, Karl is also immune to all known forms of illness or disease, and only requires an average of two hours of sleep per night to function at peak efficiency.

SENSES - Supreme: Karl's senses are psychokinetically augmented by the solar energies within him. This allows him to see as far as the curvature of the Earth allows, to pick out sounds miles away and both hear and see in wavelengths far beyond the human perceptible range. This includes the ability to hear the entire range of audible sound and to see along the entire infrared spectrum. The clarity of his vision is also microscopic as well as telescopic, allowing him to see the structure of matter down to the atomic level.

SOLAR BATTERY - Supreme: As a Kryptonian, Karl absorbs solar energy from stars of yellow intensity or greater, such as Earth's sun. This energy is stored within his body, serving as a power source for his race's latent psychokinetic abilities. Unlike a true psychic, Kryptonian powers operate by instinct and physical focus, taking the form if such abilities as are described throughout these traits. If Karl's solar energies are depleted, he can be rendered nearly as powerless as an ordinary human, though his molecular density still grants him modestly enhanced strength and toughness.

STRENGTH - Supreme: Karl's strength is enhanced via a tactile telekinetic field that extends to any object he touches. This field grants the vast majority of his invulnerability to damage, and it also allows him to exert much greater physical force than most other beings. In addition, this field grants stability to whatever he touches, allowing him to perform such feats as picking up an airplane by an otherwise fragile wing or to use a lamp pole as a viable weapon, where it would otherwise shatter in his hands if he forcefully swung it at anything. Karl's solar reserves also grant him effectively limitless stamina and sustenance, allowing him to subsist with minimal rest or nutrition for weeks at a time.

SUPER SPEED - Enhanced: Though his speed is modest by the standards of a Speed Force user, Karl is still capable of moving at supersonic land speeds within the Earth's atmosphere. He is able to perform various physical tasks at roughly one hundred times the speed of a human in optimal physical condition.

ADVANTAGES

SUPER FAMILY Being a member of Team Super has many advantages, from Krypto and Superboy's help to the Man of Steal. He had an impressive number of people he can go to for advice or aid. He is also able to get a little bit of the benefit of Superman's reputation to get help from others that the Man of Steel is allied with. And, of course, he has access to the Fortresss of Solitude if he wants it.

WEAKNESSES

ALIEN UPBRINGING Karl was brought up on Krypton which was largely a uptopia, and as such he has many mannerisms and assumptions that are very different from those raised on earth. Even after time and study that are some things that mark him as being from a different culture.

ENEMIES Though beloved by the large majority of the public, Superman is hated by villains everywhere, especially by those who he comes into contact most with. There are a handful of evildoers who will stop at nothing to try and kill the Man of Steel or those close to him. As a member of the "Super" family and one of the most inexperienced of said family, he is sometimes a target to get at the others.

IN TRAINING Karl is still learning to control his powers, and still doesn't have a perfect control of his strength. Likewise he hasn't been on earth nearly as long as His cousins, so he hasn't absorbed as much solar radiation as they have. He is undergoing training and treatments for this and for a resistance to Kryptonite, but he's still in the early stages.

KRYPTONITE When Krypton was destroyed, some of the planet's matter was charged with radioactive energy from its star, Rao, interacting with the crystalline material of Krypton's planetary body. The end result was the gemlike green substance known as "Kryptonite." The molecular and radioactive properties of Kryptonite make it harmful to Kryptonian cells, thus making it harmful and toxic to them. If Karl is struck by a Kryptonite weapon, he will be harmed as a normal mortal would. Even being near Kryptonite causes him to feel physically ill.

However, the rate of recovery once removed from the emissions is as rapid as the rate of damage, and Karl will be back to normal in under an hour after exposure if he can directly absorb enough solar energy. Kryptonite radiation can be blocked by lead or super-dense materials.

There are other, rarer forms of Kryptonite as well, such as red Kryptonite, which induces bizarre effects for a period of about twenty-four hours, or gold Kryptonite, which temporarily suppresses most Kryptonian powers in a manner similar to red solar radiation.

MAGIC/PSIONICS Against the powers of magic or various mental psychic powers, Kryptonians have no special defenses. They are not explicitly "weak" against these forces so much as they cannot especially resist them. Many psychic powers and magical effects can ignore Karl's various defenses and resistances, harming him or affecting him much as they would an ordinary Earthling.

MORAL CODE Whether it's the influence from his cousin or the inherent morality of his Kryptonian culture and upbringing, Karl is bound by a strong code of justice and fairness. As such, he will almost always attempt non-violent solutions whenever possible and try his best to obey laws, even when they protect villains.

RED SUN Kryptionians require solar energy to function at peak capacity, or their powers fade to greatly reduced levels or disappear entirely if his solar reserves are empty. Karl cannot absorb energy from lower frequency orange K-type stars, and the radiation from red M-type stars actually disrupts his absorption process. Under the light of such a star, he will begin to lose his power at a slow but steady rate. Within a few hours of such conditions, he will be effectively drained of his powers.

SECERET IDENTITY Karl like many heros does have a secret Identity. Though his has barely had time to form really, As a few months after he started it he was snatched up by SKy high to get better control of his powers. He does still use it form time to time however, so it is a point of weakness to him, and of course the extended family.

Faction Memberships

No factions set.

Character Connections

Super-Family.jpgSuper-Family