Havrik had it all growing up, family, education, training, and prospects in the military. He threw it away when he started gambling to get fast cash to get a friend out of trouble. After escaping his debts (or so he thought), he started trading his engineering skills for passage across space. After one job, he was offered training at GEAS Academy and while he's not a member, he's now an affiliate for hire. He's taken several jobs since then, though any earnings tend to get gambled away as quickly. No one knows more about keeping a ship running than Havrik does, though his focus can waver when something new or shiny catches his eye.
Personality
Havrik is a hard working engineer who is talented and skilled. The problem is, he knows it and isn't afraid to let others know it. His arrogance can be a boon in the right situation, but he doesn't always know the difference. He is a team player but always wants his team to be performing at the top of their game. In private, Havrik has been known to open up after several drinks, and when drunk can be loud but fun loving.
Background
Section
Havrik grew up on a distant colony world, instilled with the confidence of his race. While his family expected him to follow in the planetary military like his father, Havrik instead took to a life of crime for a while. He was a courier for several cartels until a gambling debt gone bad forced him to flee. He always had a knack for machines and used this skill to gain transport on vessels across space, staying one step away from the gangs who were coming after him.
Section
After working for a few months on an official GEAS ship, his payment was in the form of entrance into GEAS academy. He was reluctant, but knew it would offer him the ability to stay under the radar. He did pretty well to his own surprise and that of his instructors. While not a member, he's a close affiliate of GEAS and is licensed as an engineer.
SKILLS
ASTROGRATION - Novice: Havrik knows enough to be dangerous but is far from skilled.
ATHLETICS - Competent: Havrik has undergone extensive physical training that is traditional on his home world.
COMBAT - Expert: Havrik can shoot well and has a strong sword arm when needed.
COMPUTERS - Expert: Havrik has excelled at computer hacking and maintenance.
COOL - Competent: Havrik is calm in a crisis when he can think, but can get overwhelmed by too many orders.
DISCIPLINE - Competent: Havrik's upbringing has given him a strong willpower.
MECHANICS - Expert: Havrik knows the ins and outs of all types of technology and starships.
MEDICINE - Novice: Havrik has learned to patch himself up with what he has available.
PERCEPTION - Novice: Havrik often gets lost in his work.
PILOTING - Competent: Havrik often has to fly or drive the vehicles he's working on.
SCIENCE - Expert: Havrik is skilled at the physical sciences but not so much the life sciences.
STEALTH - Novice: Havrik can keep out of sight.
STREETWISE - Competent: Havrik knows who to go to for parts or rumors.
POWERS
MENTAL RESISTANCE - Enhanced: A long history of hardships have made the Zabrak species grow to be quite resilient to mental trauma or distress.
PHYSICAL RESISTANCE - Enhanced: Zabrak physiology is superior to humans, having two hearts and a high pain tolerance, and he is generally more resistant to damage.
ADVANTAGES
BLACK MARKET Havrik has cultivated many connections in the Black Markets looking for rare or illegal parts and materials.
SPARE PARTS Havrik always seems to have a workshop of spare parts that he can turn to his advantage in a crisis.
WEAKNESSES
DISTRACTED Havrik has an intense focus most of the time, but can often get distracted by his environment during critical moments.
GAMBLER Havrik can't pass up a bet, even if the odds are against him or if he has no credits.
SOMETHING TO PROVE Havrik, like many Zabrak, are always looking to prove themselves, even if it means going beyond his abilities.