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| <!-- On the game, type 'wiki <name>' and past the resulting code below this line. --> | | <!-- On the game, type 'wiki <name>' and past the resulting code below this line. --> |
| |facs=<!-- For this section, enter any notable faction/group memberships. --> | | |facs=<!-- For this section, enter any notable faction/group memberships. --> |
| | {{Fac|Autumn Court|Member of the Autumn Court.}}[[Category:Member Autumn Court]] |
| <!-- End faction/group memberships. --> | | <!-- End faction/group memberships. --> |
| |assoc=<!-- For this section, enter any important character associations. --> | | |assoc=<!-- For this section, enter any important character associations. --> |
| | | {{Assoc|Oneirus Morn|Father}} |
| <!-- End associations. --> | | <!-- End associations. --> |
| |fullname=Rhett and Kyle | | |fullname=Rhett and Kyle |
| |aka=Rhett Roy & Kyle Kane Colton | | |aka=Rhett Roy & Kyle Kane Colton, Trick and Treat |
| |position=Twin Faerie Dancers | | |position=Twin Faerie Dancers |
| |age=Youth | | |age=Youth |
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| == ABILITIES == | | == ABILITIES == |
| | {{Trait|Ageless|Enhanced|Faerie Magic|The Twins no longer age. Their Faerie beauty and charm will withstand the ravages of time.}} |
| | {{Trait|Channel Dream|Enhanced|Dream Magic|The Twins can experience any dream currently occurring in a dreamscape without actually visiting the dreamscape. They are capable of transmitting this dreamscape to others. This includes nightmares.}} |
| {{Trait|Charm|Enhanced|Faerie Magic|The Twins have an inherant charm to them that enhances the perceptions others have of them. Usually this simply manifests as a default positive perception and the inclination to trust.}} | | {{Trait|Charm|Enhanced|Faerie Magic|The Twins have an inherant charm to them that enhances the perceptions others have of them. Usually this simply manifests as a default positive perception and the inclination to trust.}} |
| | {{Trait|Dreamscaping|Enhanced|Dream Magic|The Twins are Guardians of Dreamers, and in that capacity have manifested the ability to travel the Ways into dreamscapes. |
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| | They can manipulate a Dreamer's dreamscape to fight against foreign threats. They are capable of almost anything in a dream to this end, so long as the Dreamer doesn't fight against their control. A lucid Dreamer is typically capable of locking access to this magic. |
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| | As long as the Dreamer is cooperative, the Twins are able to heal the Dreamer from the damage caused by dream attacks, psychic intrusion, or mundane mental trauma. This usually takes time, and typically requires completing dream scenarios related to the nature of the damage. It may also take multiple sessions to completely heal. |
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| | The Twins are cabable of transferring dream matter into the waking world and real matter into a dreamscape. This includes bringing people into a dreamscape. They can also link dreamscapes to others and create their own dreamscape while awake.}} |
| {{Trait|Enthralling Dance|Enhanced|Faerie Magic|The Twins are able to use their movements to affect the minds of others. This is usually and most effectively done in a form of dance, though a lesser effect (either fewer targets or less powerful effect) can be performed from hand motions or similar. This is usually subtle, defaulting to people simply finding the Twins to be be more intriguing than the person would typically find them, and is often subconscious on the Twins' part. When focused and controlled, however, they can weave minor to moderate suggestions into the somatic trigger. While usually the Twins are in control, it's possible for a dominant personality in their lives to imprint their own desires into the suggestion, even without meaning to do so or even knowing the Twins have the ability, such as when their stepfather accidentally tapped into the ability and increased the willingness of patrons of his club to spend their money when he had the Twins dancing behind the band of the week. Inspiring thirst or hunger, or sleepiness, making people act drunk, or enhancing sensation are common ways the Twins use their suggestion.}} | | {{Trait|Enthralling Dance|Enhanced|Faerie Magic|The Twins are able to use their movements to affect the minds of others. This is usually and most effectively done in a form of dance, though a lesser effect (either fewer targets or less powerful effect) can be performed from hand motions or similar. This is usually subtle, defaulting to people simply finding the Twins to be be more intriguing than the person would typically find them, and is often subconscious on the Twins' part. When focused and controlled, however, they can weave minor to moderate suggestions into the somatic trigger. While usually the Twins are in control, it's possible for a dominant personality in their lives to imprint their own desires into the suggestion, even without meaning to do so or even knowing the Twins have the ability, such as when their stepfather accidentally tapped into the ability and increased the willingness of patrons of his club to spend their money when he had the Twins dancing behind the band of the week. Inspiring thirst or hunger, or sleepiness, making people act drunk, or enhancing sensation are common ways the Twins use their suggestion.}} |
| {{Trait|Faerie Lights|Enhanced|Faerie Magic|The Twins are able to create soft lights, often in the shape of spheres or flickering flames, of any color, at will. There's no limit to number, but range is limited to the size of a football stadium and each light also must retain line of sight to at least one of the Twins.}} | | {{Trait|Faerie Lights|Enhanced|Faerie Magic|The Twins are able to create soft lights, often in the shape of spheres or flickering flames, of any color, at will. There's no limit to number, but range is limited to the size of a football stadium and each light also must retain line of sight to at least one of the Twins.}} |
| {{Trait|Grace|Enhanced|Faerie Magic|The Twins possess a preternatual grace in their movements. They are supernaturally agile and able to perform feats at a superhuman level. They can dodge projectiles easily, including bullets. They may knock slower objects like rocks and arrows out of the way, or even catch them. They can easily jump two or three stories up or across distances dozens of yards away. They can easily chain these distances if they bounce from surface to surface. They are able to fall many stories without harm, especially if they land on their hands and/or feet.}} | | {{Trait|Grace|Enhanced|Faerie Magic|The Twins possess a preternatual grace in their movements. They are supernaturally agile and able to perform feats at a superhuman level. They can dodge projectiles easily, including bullets. They may knock slower objects like rocks and arrows out of the way, or even catch them. They can easily jump two or three stories up or across distances dozens of yards away. They can easily chain these distances if they bounce from surface to surface. They are able to fall many stories without harm, especially if they land on their hands and/or feet.}} |
| | {{Trait|Key to the Ways|Enhanced|Faerie Magic|The Twins are together a sort of mystical key to the Ways. They are able to find, open, and traverse the Ways, just the two of them or with others. Working together with one purpose, the Twins are able to open shortcuts through the Ways, manifesting as Dream Gates, ephemerally crystalline doors with dream-like images of the destination flitting across the facets.}} |
| | {{Trait|Samhain Affinity|Enhanced|Faerie Magic|The Twins' association with Samhain and Halloween give them an insight into anything related to those entwined events. This isn't overt knowledge, but more instinctive vibes.}} |
| | {{Trait|Treats|Basic|Faerie Magic|The Twins, especially Kyle, are able to manifest minor magical treats. Healing a small cut, or conjuring a cupcake out of nowhere. Consumables are easier to manifest.}} |
| | {{Trait|Tricks|Basic|Faerie Magic|The Twins, especially Rhett, are able to manifest minor magical tricks. Turning a coin into wood, or making a ball disappear. Temporary effects are much easier to manifest.}} |
| {{Trait|Twinstoration|Enhanced|Faerie magic|The twins are able to heal each other of literally any natural wound or ailment, and most supernatural maladies, with a simple touch and a thought. This includes recent death, if the body is relatively intact. (Embalming ruins the body for this. Organ removal would, but if the organs were put back in more or less the right way, the body could be restored.) However, if both twins are affected by the same malady, a feedback loop is created, the malady is unable to be remedied, and both twins are knocked out for half an hour to an hour.}} | | {{Trait|Twinstoration|Enhanced|Faerie magic|The twins are able to heal each other of literally any natural wound or ailment, and most supernatural maladies, with a simple touch and a thought. This includes recent death, if the body is relatively intact. (Embalming ruins the body for this. Organ removal would, but if the organs were put back in more or less the right way, the body could be restored.) However, if both twins are affected by the same malady, a feedback loop is created, the malady is unable to be remedied, and both twins are knocked out for half an hour to an hour.}} |
| {{Trait|Twintuition|Enhanced|Faerie Magic|Twins often have a sort of intuition when it comes to each other. Rhett and Kyle are connected much more intimately, able to literally detect each others emotional state at any distance. Their minds are connected on usually a subconsciousness level, but this can manifest as knowing what each other is going to say before it's said or movements that seem choreographed with each other when no planning was had.}} | | {{Trait|Twintuition|Enhanced|Faerie Magic|Twins often have a sort of intuition when it comes to each other. Rhett and Kyle are connected much more intimately, able to literally detect each others emotional state at any distance. Their minds are connected on usually a subconsciousness level, but this can manifest as knowing what each other is going to say before it's said or movements that seem choreographed with each other when no planning was had.}} |
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| == WEAKNESSES == | | == WEAKNESSES == |
| {{Trait|Anti-Charm|||On the opposite side of their charming ability, if someone doesn't like them for whatever reason, that dislike sours easily and can turn into something deeper, often uncharacteristically so. Someone who is typically quick to forgive might turn a minor perceived slight into a life-long grudge, or an easy-going guy might become very possessive of his SO if he thinks a Twin is getting a little too close.}} | | {{Trait|Anti-charm|||On the opposite side of their charming ability, if someone doesn't like them for whatever reason, that dislike sours easily and can turn into something deeper, often uncharacteristically so. Someone who is typically quick to forgive might turn a minor perceived slight into a life-long grudge, or an easy-going guy might become very possessive of his SO if he thinks a Twin is getting a little too close.}} |
| {{Trait|Iron|||The twins are vulnerable to wrought iron. They can't supernaturally heal from wounds caused by such and restraints that uses it can dampen their faerie power, or if enough binds them, suppress their power entirely. Direct physical contact is uncomfortable, even burning as if it were hot metal if physical contact is prolonged for more than about a minute. Most modern wrought iron is actually mild steel and ineffective, but older wrought iron workings (19th century or before) are almost guaranteed to be effective as are items created specifically for use against the fae.}} | | {{Trait|Iron|||The twins are vulnerable to wrought iron. They can't supernaturally heal from wounds caused by such and restraints that uses it can dampen their faerie power, or if enough binds them, suppress their power entirely. Direct physical contact is uncomfortable, even burning as if it were hot metal if physical contact is prolonged for more than about a minute. Most modern wrought iron is actually mild steel and ineffective, but older wrought iron workings (19th century or before) are almost guaranteed to be effective as are items created specifically for use against the fae.}} |
| {{Trait|Suggestion|||Despite having the ability, both through magic and through skill, to manipulate people, the Twins both lack self-awareness enough to notice when similar manipulations are directed at either of them. They are easily charmed, either through mystic or mundane manipulation, and typically never catch on unless someone explicitly points it out.}} | | {{Trait|Suggestion|||Despite having the ability, both through magic and through skill, to manipulate people, the Twins both lack self-awareness enough to notice when similar manipulations are directed at either of them. They are easily charmed, either through mystic or mundane manipulation, and typically never catch on unless someone explicitly points it out.}} |
| {{Trait|Twins|||Rhett and Kyle have developed a rather unhealthy attachment to each other. Far beyond the natural inclination close brothers, even identical twins, to love each other, these two have leaned on each other to the point that when either of them has an issue, not being able to consult his brother causes anxiety and may even cause him to become lost in worry. They can"t even fathom the possibility of living without the other, making such things as living in different places impossible to even consider.}} | | {{Trait|Trick and Treat|||The Twins' association with Samhain and Halloween and their faerie nature make them vulnerable to the spirit of those events. They are far more liable to get caught up in tricks and treats in October, turned up to eleven on the 31st.}} |
| | {{Trait|Twins|||Rhett and Kyle have developed a rather unhealthy attachment to each other. Far beyond the natural inclination close brothers, even identical twins, to love each other, these two have leaned on each other to the point that when either of them has an issue, not beng able to consult his brother causes anxiety and may even cause him to become lost in worry. They can"t even fathom the possibility of living without the other, making such things as living in different places impossible to even consider.}} |
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| [[Category:Character]] | | [[Category:Character]] |