Shane Markham: Difference between revisions

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Character.png

Full Name:
Shane Markham
AKA:
Position:
Barista, Bike Messenger, Thief
Age:
Young Adult
Species:
Type:
OC (None)
World:
Music:
Shane was raised outdoors and discovered he could do some interesting things. He told no one and used his abilities for his personal gain, all while feeling the tug of desire to help others. He had no role models for what that would look like. Now he makes coffee.

Personality

Shane was a friendly, mildly sensitive kid that loved to explore and discover new places and felt a conneciton with animals. His brother was oppositional and took up all the attention from the family, leaving 'easy' Shane to develop into a young adult with minimal oversight. With few close connections, Shane reacted to the development of meta abilities by withdrawing and becoming more cautious, though he doesn't exactly crave isolation so much as he believes it solves many problems. He played sports because it was expected of him by his peer group, most of his life he was content to be a follower, taking social risks only when pushed into doing so. Despite his introversion, in a one on one setting, he is typically friendly and has an attraction to the underdog, wanting to help others when he can still remain at a distance over the long run. He has the capacity to be intuitive, but given his background and the rest of his personality, he somtimes experiences it in the moment as a burden. When pushed, Shane can exhibit an uncharacteristic ferocity. People tend to think he's several years older than his 21 years, likely due to his potential to have a dry sense of humor.

Background

Shane grew up in rural North Carolina with one older brother and exceptionally permissive parents. Despite parenting trends, he more or less raised himself outside of his parents providing rare guidance and food, shelter, clothing. This fostered self-sufficiency at a young age and caused him to withdraw when a mutant ability to move objects with his mind began emerging around age 12. During a friendly game of football he knocked a friend unconscious, most of the kids thought the guy fell, but Shane knew and retreated away from others emotionally. He still engaged in activities, but didn't develop relationships of any depth. After high school he felt unready for college, yet his parents were quite clear that financial support ended at the age of 18. He moved to the city, but struggled to find regular work and ended up using his abilities to acquire items in order to make ends meet. He pushed through some reluctance in the beginning, but like many behaviors he soon adapted to bending and breaking rules to survive. Though various loose connections he managed to attract a small amount of attention from organized groups, but tended to push back on the idea of becoming too enmeshed with others, prefering to be hired for discrete jobs, all while maintaining a low paying job slinging coffee. He's developed more and more moral discomfort with stealing and breaking the rules, but it's hard to break a three year habit that pays the rent.

SKILLS

ATHLETICS - Competent: Wrestling and Soccer were his sports, he also knows his way around a weight room.

SURVIVAL/OUTDOORSMAN - Competent

POWERS

TELEKINESIS - Enhanced: Shane discovered he had the ability to move objects with his mind. He trained himself to lift, tug, and push objects up to nearly a ton with serious exertion, but he's put more focus into micro-TK. For example, he uses his ability to pick locks.

ADVANTAGES

CHARISMA Shane has a natural charm and charisma about him, he clearly lives in the moment and others have found that alluring. When a topic animates him, he can be articulate enough that in combination with his looks and charm he could actually inspire someone. But beyond the looks component, this trait is underdeveloped.

WEALTH BOOM At times Shane has pulled off a heist and has a decent amount of financial resources. It doesn't seem to last though.

WEAKNESSES

LONER Having few contacts with others, he moved to the big city for financial reasons.

NAIVE Shane is new to the world of supers and villains. He's not insantly trusting, but his lack of savvy could lead to him being manipulated if an easy reward is dangled in front of him.

RECKLESS Most of the time Shane will throw himself into something without fully planning or considering all possible consequences. He's typically driven by a big, shiny reward.

WEALTH BUST Sometimes Shane is low on resources if he hasn't had a job or it hasn't gone well, he overall leads a working-class existence despite some thieving.

The following logs feature Shane Markham: No pages meet these criteria.

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