WAM Guide: Difference between revisions

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''This page concerns information about features specific to {{mudname}}. Players who are generally unfamiliar with or need a refresher on how to use TinyMUX should reference the [[New User Guide]].''
''This page concerns information about features specific to {{mudname}}. Players who are generally unfamiliar with or need a refresher on how to use TinyMUX should reference the [[New User Guide]].''


==Adventure System==
==RPG-Aiding Systems==
{{Main|Adventure System}}
:''Main Articles: [[Adventure System]], [[Dice System]]''
The Adventure System lets players enjoy some dungeon crawl/MUD-style action RPG elements of the game.
The [[Adventure System]] lets players enjoy some dungeon crawl/MUD-style action RPG elements of the game. The [[Dice System]] is a minimalist RP aid to help resolve dramatic moments with simple die rolls.


==Locations==
==Locations==
Line 13: Line 13:


===In-Game Help===
===In-Game Help===
To view information on commands available on WAM, you can type '''help''' while connected to the game. You may also wish to view our [[New User Guide]].
To view information on commands available on WAM, you can type '''<tt>help</tt>''' while connected to the game. You may also wish to view our [[New User Guide]].


==Game Customization==
==Game Customization==
Line 21: Line 21:
           set <setting>=<option>
           set <setting>=<option>
           simplify
           simplify
Use '''settings''' to list available game settings options. Use '''set <setting>=<option>''' to adjust a setting.
Use '''<tt>settings</tt>''' to list available game settings options. Use '''<tt>set <setting>=<option></tt>''' to adjust a setting.


The '''simplify''' command toggles "simple mode" on and off, which loads a series of preset options specifically designed to make the game's interface more compatible with screen readers.  
The '''<tt>simplify''' command toggles "simple mode" on and off, which loads a series of preset options specifically designed to make the game's interface more compatible with screen readers.  


===Screen Width===
===Screen Width===
  SYNTAX: width [<#>]
  SYNTAX: width [<#>]
         width/set <#>=<number of characters>
         width/set <#>=<number of characters>
This command allows you to customize the screen width that most commands will attempt to wrap to, storing multiple options as presets. To create an option, use some variation of: '''width/set 1=80'''. In this case, that will set your first stored screen width slot to 80 characters, which is standard for most MU* clients. You can also increase the width to, say, 100 if you wish, or you could create an additional setting for a mobile device with a narrower screen, such as: '''width/set 2=50'''. To activate a preset, just use '''width <#>''', like '''width 1''' or '''width 2'''. To see your current list of presets, just type '''width'''.
This command allows you to customize the screen width that most commands will attempt to wrap to, storing multiple options as presets. To create an option, use some variation of: '''width/set 1=80'''. In this case, that will set your first stored screen width slot to 80 characters, which is standard for most MU* clients. You can also increase the width to, say, 100 if you wish, or you could create an additional setting for a mobile device with a narrower screen, such as: '''<tt>width/set 2=50</tt>'''. To activate a preset, just use '''<tt>width <#></tt>''', like '''<tt>width 1</tt>''' or '''<tt>width 2</tt>'''. To see your current list of presets, just type '''<tt>width</tt>'''.


==Game Navigation==
==Game Navigation==


===Directory===
===Directory===
SYNTAX: dir
<pre>dir
        dir <area>
dir <area>
        dir/find <string>
dir/find <string></pre>
This command shows you various points of information located in the game world, such as hang-outs, hospitals, apartment buildings, etc.
This command shows you various points of information located in the game world, such as hang-outs, hospitals, apartment buildings, etc.


Use <area> to see areas only located in one of the areas on 'maps'.
Use <area> to see areas only located in one of the areas on '''<tt>maps</tt>'''.


Use dir/find to search for directory locations matching <string>, such as 'dir/find hospital' or 'dir/find cafe'.
Use dir/find to search for directory locations matching <string>, such as <tt>dir/find hospital</tt> or <tt>dir/find cafe</tt>.


===Maps===
===Maps===
<pre> SYNTAX: maps                  - List in-game maps.
<pre>maps                  - List in-game maps.
        map                  - Display your current local map.
map                  - Display your current local map.
        map <code>            - Display a specific map.
map <code>            - Display a specific map.
        map/go <code>=<#>    - Jump to location <#> on the <code> map.</pre>
map/go <code>=<#>    - Jump to location <#> on the <code> map.</pre>
By typing '''maps''' on the game, you can pull up a list of coded area maps. Typing just '''map''' will bring up the map local to where your character is. If you are on a room in the map, it will display where you are.
By typing '''<tt>maps</tt>''' on the game, you can pull up a list of coded area maps. Typing just '''<tt>map</tt>''' will bring up the map local to where your character is. If you are on a room in the map, it will display where you are.

Latest revision as of 20:17, 27 October 2024

This page concerns information about features specific to Wilde Adventures MUSH. Players who are generally unfamiliar with or need a refresher on how to use TinyMUX should reference the New User Guide.

RPG-Aiding Systems

Main Articles: Adventure System, Dice System

The Adventure System lets players enjoy some dungeon crawl/MUD-style action RPG elements of the game. The Dice System is a minimalist RP aid to help resolve dramatic moments with simple die rolls.

Locations

Main article: Setting

Our game features four major grids, each specific to one aspect of our game's Setting. This includes a variety of cities and locations for each location. On the game, you can use the Directory and Maps commands to help you navigate those areas.

Useful Commands

In-Game Help

To view information on commands available on WAM, you can type help while connected to the game. You may also wish to view our New User Guide.

Game Customization

Game Settings

 SYNTAX: settings
         set <setting>=<option>
         simplify

Use settings to list available game settings options. Use set <setting>=<option> to adjust a setting.

The simplify command toggles "simple mode" on and off, which loads a series of preset options specifically designed to make the game's interface more compatible with screen readers.

Screen Width

SYNTAX: width [<#>]
        width/set <#>=<number of characters>

This command allows you to customize the screen width that most commands will attempt to wrap to, storing multiple options as presets. To create an option, use some variation of: width/set 1=80. In this case, that will set your first stored screen width slot to 80 characters, which is standard for most MU* clients. You can also increase the width to, say, 100 if you wish, or you could create an additional setting for a mobile device with a narrower screen, such as: width/set 2=50. To activate a preset, just use width <#>, like width 1 or width 2. To see your current list of presets, just type width.

Game Navigation

Directory

dir
dir <area>
dir/find <string>

This command shows you various points of information located in the game world, such as hang-outs, hospitals, apartment buildings, etc.

Use <area> to see areas only located in one of the areas on maps.

Use dir/find to search for directory locations matching <string>, such as dir/find hospital or dir/find cafe.

Maps

maps                  - List in-game maps.
map                   - Display your current local map.
map <code>            - Display a specific map.
map/go <code>=<#>     - Jump to location <#> on the <code> map.

By typing maps on the game, you can pull up a list of coded area maps. Typing just map will bring up the map local to where your character is. If you are on a room in the map, it will display where you are.